3D Sound Libraries

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# MediaStream Processing API

The MediaStream Processing API will allow complex buffering, and multitrack layering of dynamic mixes of streams. It may be best to implement the functionality in something like Livecode, Max MSP or Pure Data until we have a proper specification of the desired functionality.

In order to explore fully the potential of FEAST we should look at implementing software using the MediaStream Processing API.

In particular it would be good to integrate this functionality with an advanced 3D Sound library for the purpose of making mobile apps and the Sound Garden installation.